#include "wa_conf.h"

#include <stdint.h>
#include "wa_image.h"


static const uint8_t img_btn_data[] = {
0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,
0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,0x93,0xFF,
0xFF,0xFC,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,0x00,
0x04,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,0x00,0x04,
0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x3F,0xFF,0xC4,0x90,
0x92,0x3F,0xFF,0xC4,0x90,0x92,0x3E,0x07,0xC4,0x90,0x92,0x3E,0x07,0xC4,0x90,0x92,
0x3E,0x07,0xC4,0x90,0x92,0x3E,0x07,0xC4,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,
0x00,0x04,0x90,0x92,0x02,0x04,0x04,0x90,0x92,0x02,0x04,0x04,0x90,0x92,0x02,0x04,
0x04,0x90,0x92,0x03,0xFC,0x04,0x90,0x92,0x00,0x00,0x04,0x90,0x92,0x00,0x00,0x04,
0x90,0x93,0xFF,0xFF,0xFC,0x90,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xFF,0xF0,0xFF,
0xFF,0xFF,0xFF,0xF0,};

wa_bitmap img_btn =
{
    WA_BITMAP_TYPE_INSIDE,
    36,
    36,
    (uint8_t*)img_btn_data,
    NULL,
};
